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A toy programming language.

Building Toy

This tutorial assumes you’re using git, GCC, and make.

To embed toy into your program, simply clone the git repository into a submodule - here we’ll assume you called it Toy.

Toy’s makefile uses the variable TOY_OUTDIR to define where the output of the build command will place the result. You MUST set this to a value, relative to the Toy directory.

export LIBDIR = lib
export TOY_OUTDIR = ../$(LIBDIR)

Next, you’ll want to run make the from within Toy’s source, assuming the output directory has been created. There are two options for building Toy - library (default) or static; the former will create a shared library (and a .dll file on windows), while the latter will create a static library.

toy: $(LIBDIR)
	$(MAKE) -C Toy/source

	mkdir $(LIBDIR)

Finally, link to the outputted library, and specify the source directory to access the header files.

all: $(OBJ)
	$(CC) $(CFLAGS) -o $(OUT) $(OBJ) -L../$(LIBDIR) $(LIBS)

Here’s a quick example makefile template you can use:


export OUTDIR = out
export LIBDIR = lib
export TOY_OUTDIR = ../$(LIBDIR)

IDIR+=. ./Toy/source
CFLAGS+=$(addprefix -I,$(IDIR))

SRC=$(wildcard *.c)
OBJ=$(addprefix $(ODIR)/,$(SRC:.c=.o))


all: toy $(OUTDIR) $(ODIR) $(OBJ)
	$(CC) $(CFLAGS) -o $(OUT) $(OBJ) -L$(LIBDIR) $(LIBS)
	cp $(LIBDIR)/*.dll $(OUTDIR) # for shared libraries

toy: $(LIBDIR)
	$(MAKE) -C Toy/source

	mkdir $(OUTDIR)

	mkdir $(LIBDIR)

	mkdir $(ODIR)

$(ODIR)/%.o: %.c
	$(CC) -c -o $@ $< $(CFLAGS)